Club Penguin Guides

- Answer: Honest
- Answer: Being Rude or Mean
- Answer: Report Them
- Answer: Saying their address
- Answer: I want to keep Club Penguin Safe
- Answer: I want to help other penguins
- How many sled racing courses are there: 4
- How does the pink puffle play: Skips with the skipping rope
- What is the name of the big fish in Ice Fishing: Mullet
- What day does the newspaper come out: Thursday
- Which of these games has a shark in it: Jet Pack Adventure
- What color of puffle can catch on fire: Black
- How many coins does it cost to buy a player card background: 60
- What is thrown out of the truck in level 4 of Bean Counters: A flower Pot
- In what room can you find old copies of the Club Penguin Times: Boiler Room
- What is the name of Captain Rockhopper’s Ship: The Migrator
- Which of these rooms does not have a game in it: Beach
- Which of these rooms has the cuckoo clock: Ski Lodge
- How do you get a pin: Walk on top of it
- :Which of these places does not have music playing in the background: Pet Shop
Club Penguin Mission Cheats:
Mission 1
- 1.Go to aunt artic’s iggy and talk to her.
- when you go to the ice rink, you will find pictures of green puffle pick that up and put it in the inventory
- Go back to aunt artic’s iggy and hand in the photo’s
- Next go to the pet shop and loo all the way to the left and there will be a note sitting on this pet home
- Go to the sports shop and go to g and hell ask you how many socks he has (The note at the pet shop tells you) Note: Some missons it will change the numbers.
- Next take the life preserver lancher and report to the iceberg to save all the penguins
- Next go to the the ski mountain, take your spyphone out and and point to the redlight (tools) and click on it to grab a wrench and fix the dancing penguins telscope the penguin is brown but that is his name
- When you fix his telcope he will allow you to look in it.
- Look in it and piont it to the tallest montains there will be a puffle
- Next go to the sports shop to go get a grappling hook
- Talk to thoose puffles and take them back
YOU HAVE NOW FINISHED THE FIRST MISSION!!
Mission 2:
- Go to Garys room located in the hq and talk to him
- Pick up the test sled
- Go to the ski village
- take the test sled and put it into test run and then you crash
- Pick up the rope survival guide .Next go towards the bush with the o berries. pick three berries.Go to the right, and shake the tree three times and a pot will come out.
- Now go foward and scare thoose puffles away and the black puffle will stay.
- Now give the black puffle a O berry once you feed him the o berry then link the oberry and the rope and a ski stick to make a fishing rod it will be used to catch fishy bate.
- Go right to the tree stump and go right again and you’ll end up at the cavethere will be a log also pick it up.Go left to the river and then take out the your fishing rod and catch some fish, then take out the pot in your inventory and get water.
- Go back to the cave and gether all the rock put the survial guide in and the log then take the black puffle infront of your fire set and feed him an O berry & he will light up a fire.
- Put the fish in the fire and let it cook and then eat it then put the water and it will boil the drink water you will fall a sleep
- Then you will be woken up by a sound of jetpack.
Now you have completed Misson 2!
Mission 3:
1. Talk to the daft Green Penguin in front of the safe his name is agent rookie
2. Rookie will say he can close the safe door easily, and he will close it.
3. Ask Rookie if he can open the vault again, and he will say he forgot the combination,and blabber about how bad of an agent he is
4. Rookie tells you to go to the Gift Shop Office and find the code.
5. When you make it to the office, go to the right and point under the orange sofa with the funny lookin hat on it.
6. Under the sofa, pick up the boot disk and the paper clip and add them to your inventory.
7. Go to the computer in the room and insert the boot drive. Some programs will be on the screen. Click the folder named, ‘Combination_Number’ Click on it and write or remember the code. NOTE: iT WILL ALWAYS CHANGE WHEN START A NEW MISSION
8. Go back to the safe and point on the safe. click in the code and click enter. The safe will open and Rookie will say thank you.
9. Go into the safe and Rookie will say he was so stupid or retarted to not see the coins come up to the ceiling
10. you will recive a call from G on your spyphone and ask you to meet him in the HQ. Go to HQ.
11. G will show you some videos of the coins floating in the vault, he tells you to check out the roofs, and opens a drawer and gives you a choice of keys for the roof door. Pick the golden squared key up, which says in code Roof Top
12. Move right in the HQ you will see a map of clubpenguin over a desk and pick up the purple flashlight for for somthing in the missoin.
13. Go to the Gift shop office and look around for the Roof Door. To open it you will need to take out the key and point click on the door.
14. Go to the roof, and there will be a large magnet.Look for a piece of white fur on the drain next to it.
15. Point on the Powa Box and unscrew the bolts with the wrench from that spyphone. Click the box and put the paper clip inside! The power box will explode and the P,W,E,R,B,O,X will fall of of powa box and it will spell ow
16. Go to the Town and the dancing penguin will be crying, he wants the power back in the Nightclub so he can dance, cause ya know her love ta dance you will tell him that you will come back for it!
17. Go to the Boiler room and note that is very dark! you will use the purple flashlight from the HQ.
18. Search around for the Fuse Box and solve the puzzle. You must have all of the green lights on to make the power come back on there will be hints on how to do it like what code
19. Go to the vault and click on the coins. Then rookie will come and congratulate you and making you feel speacial.
20. Go to the HQ and show G the white fur. He says that they are interesting and that he would come back to you.
YOU HAVE NOW COMP;ETED MISSOIN THREE!
Mission 4:
1. Talk to Gary
2. He says that you need to save four penguins stranded on a cliff. He thinks that you should use the the Preserver Shooter. He will let you into the Gadget Room.
3. When your there move left and on the shelf of many other things, is the Preserver Shooter. .put it into your inventory and go to the Ski Village and you will see a brown penguin crying.
4. Ask him what is wrong and he will explian that the belt for the Ski Lift is broken and asks if you know how to fix it. If you search the floor, you will find another white tuft of fur.
5. Go to the sports shop and find a green penguin model and remove his belt his pants will fall down. Go to the Ski Village and use the belt on to make the lift move again.
6. The penguin will thank you and ride up to the mountain! He will ride the lift for every time you see the ski lift. Hogger!
7. Go to the Beacon and remove the telescope with your wrench from your Spyphone. put the telescope to your inventory and go to the Gift Shop.
8. move around to find the door to G room.
9. Go to Gary’s room and move around to find a window and a telescope stand. link the telescope to the stand and look out to the sled route.Did you notice on Gs desk that theres a snail wrapped in a rocket? ROCKET SNAIL!
10. Go to the lighthouse and move around for some rope from the red rowboat.
11. Now go to the Ski Lodge, and collect the fishing rod next to the Ice Fishing Game room
12. remember the route(My sister and I usally write down theese things) and then go to the mountain, then Ridge Run.
13. When at the bottom, link the fishing rod to the preserver shooter.
14. Click the preserver device to the edge of the cliff and collect the all thoose blue penguins one by one.
15. Move the devive right, and click to break branch. Then, save the nearest penguin in the middle. Now, with your first penguin cluching on, get the second nearest penguin! Drop the bottom penguin on the middle branch and drop the second past that branch to get the third. Take all three penguins to the left side and drop them all one by one! Now the three penguins will push the rock down. get all three penguins on the preserver and drop them down to collect the fourth.
16. You will be at the Mountain. Talk to Gary and show him the white tufts of fur.
You have now completed Misson 4!
Mission 5:
1. Talk to Gary
2. He will ask if you can find out what the pink fur belongs to.
3. Open your spyphone, and click on the comb.
4. Click the comb to the fur the comb will brush the fur so it can proper properly,
5. The Device will Analyze the fur, and says it belongs to a pink puffle, now click back and Gary will congratulate you and will say that the brush doesnt usally come in handy, now analyze the white fur, which he will give you, by clicking it to the suitcase.
6. It will come up with an error, and then shows you the three substances found on the fur,It will make up Hot Chocolate, Hot Sauce, and Jet Pack Fuel, Go back and talk to Gary.
7. He asks you if you can find the items found in the fur, into of goggles, then go to the Coffee Shop.
8. At the Coffee Shop, talk to the emploee that is brown and he explains how it got messy.
9. He shows you a brief drawing of the creature that came in and made the mess.My brothers thinks that it is sooo funny.
10. Talk to him again, and ask for hot chocolate, and he says he can’t because it is broken. You will need to fix it
11. Go to the Plaza, the to the Pizza Parlor, ask the penguin cleanig up the mess, and ask for the Hot Sauce, and Chocolate Sauce, and also pick up the pizza on the desk to deliver to Penguin fishing outside the lodge.
12. Then go back to the Coffee Shop, and click on the Hot Chocolate Dispense, put the mug under the Hot Chocolate Button, and connect the milk into place using the wrench and change the cold to hot at the right hand side of the machine, now pour in the Chocolate Sauce in at the top. Now push the button and put drink in inventory.
13. Go to the Gadget Room, and collect the AC 1000 from the shelf and go to the beacon.
14. move to the side, where the Jet Pack Game is, and use the Fan to blow the Jet Pack Fuel to the land, then use the scissors from the Spy Phone to cut the balloon and Put the fuel in the Inventory.
15. Go to The Gadget Room and talk to Gary and pour the Hot Chocolate, Hot Sauce, and Jet Pack Fuel in the funnel. Then take the goggles and click on them, to put them on.
16. Go to the Ski Lodge, and you will find the Fishing Penguin in the sofa, talk to him, and he explains taht he saw a scary monster.
17. Go to the Lighthouse, and pick up the net next to the door, then move left, and pick up the rope from the red boat. Put them together, and you have made a trap! Go back to the Lodge, and pick up the candle. Go out side, and you see a shadow then set up the trap on he tree.
18. Put the candle on the trap, and a crab will get into the trap, pick up the crab. then the shadow will run away, leaving a single peice of fur on the ground.
19. Go to the Gadget Room, and show Gary the Crab, then put the fur in the suitcase dvice, and it says it comes from a Polar Bear
Mission 6:
- Go to the hq to talk to G and he will have a strange machine called the crab translater 3000
- G will operate the machine the crab will click to loudly causing the machine to explode.
- G will be so busy wiping up his glasses and not bothering to catch the crab so follow it and youll end up stranded
- Next turn right go fowared to the tree stump and feed the black puffle with an O berry but wait… turn left to the log and there will be a a bag of O berrys hanging from the rope
- take out your spy phone a pull out sissors and cut the rope put the O berry bag into your inventory and congrats you have a life time supply of O BERRYS! uhhh wooooooooooo?
- turn right to the cave and the carb will go throught a very small flap thinger.(its like a pet door ya know?)
- Put the O berry on the pet door the puffle will go in and open it for you.
- go inside when you walk half way there a trap will come over you and your spyphone will fall off you.
- Talk to herbert
- He will have a little skit for you and steals your spyphone
- He reveals hi name Herbert P Bear Esquire and Alas, the crabs name is Klutzy.
- Herbert and Kluzty will exit the room
- Scroll right and you will find a water device Click an O berry to a tray on the right the puffle will sit on it and his tray will go down and water will start coming down from the left put the O berry to a red lever and the water will start running lastly put the berry in the tray on the left Now walk left to the door and open it snow will block your way so take an O berry and dip it into hotsause and then give it to your puffle& you will be released.
- walk on the right and you will now find the table of gary’s invention.
- Get the blueprint and the hotsause and the rope hanging on a wooden plank and the picax
- Next take the picax rope and you will land at the ski hill
- Go to the Ski lodge and clivk on herbert he will ask for a hot veggie pizza
- Now go to the pizza parlor and ask the grren chef penguin for the pizza
- Feed it to herbert
- He will soon be distracted so next you will click on the lever
- He will go back with his plan and then he and his machine will go backwords
- Your spyphone will ring
answer it and it will be g
You now have finished mission six!
Mission 7:
- Talk to gary and he will show you the reason why The Clock tower was broken
- Click on the survalince cam to watch the clip
- Then go to the cabnit of inventions and there will be a Magnet the code is key
- Next go to G’s room and take the life preserver in the cabnit (shelf)
- Now at the beach there will be a green bucket pick that up and talk to the penguin in yellow
- He will explain about how he has this chair
- Next go to the snow forts and fill the bucket with snow point it on the ground and then click
- Use the magnet to get the frozen spring at the iceberg
- Go to the town and ask rookie for the picture of the gear
- Challenge thees penguin at the dock for a snowball game for the target one has in its hand
- When you win take the target and give them the life presevr for a new target
- At the pizza parlor pick up the music notes and go to the stsaage and put it on the piano
- The n play the note and the yellow puffle is yours!
- Give the yellow fuffle the blueprint and the bucket of snow.
- Perfect Now put the gear in the machine at the hq and set it to snow remember to pull the lever!
- Next put the spring in the machine and out in Fire mide and it will melt
- Go back to the snow forts and put everything back and youll have a fixed clok tower
- YOU WILL GET A PHONE CALL FROM HERBERT!
- G will pop up and congradulate ya
YOU HAVE FINISHED MISSION 7!
Mission 8:
- Talk to G
- Next go to the light houe to get a barrel of cream soda
- Go to the dock and herbert will be there with a note in his hans Kluzty will snap it in 2 and both will fall in a tunnel
- Pick up the light Kluzty dropped.
- Go to Gary’s gadget room and pick up a tan and pink hat
- Ask G for the Heluim tank
- Go to the lighthouse and ask the penguin for a ballon and grab a net too.
- Go to the cofee shop and help the brown penguin collect her cookies
- Take the cookie from the brown penguin
- go to the town and feed the green puffle w/ your cookie and the let the wear the hat to get the paper on the “N” of night club.
- Go to the sports shop and get the pegs and go to the gift shop
- put the ballon on the gift shop before it pops!
- Put th net under the gift shop and pinn them down with the pegs
- Put wait it still falls…. now go to the hq in Gs room and get a hammer
- then go to the snow forts and on the blue flag here will be a click on it and it will be in the guys newspaper ask for it.But you need to get him his fish pizza
- Go to the dock and go in the hol and figure out the directions note that this will always change
- Now fix the boiler
- Report back to G
YOU HAVE NOW FINISHED MISSION 8!
Mission 9:
- You have to go to talk to G and he will assign you your mission.
- G made three tracking devices to locate where ever Herbert is.
- Next, you have to repair a rubber duck and a kite.
- He tells you that you need a stick paper and string
- For the rubber duck he tells you to use some simple adesive and a pump.BUT DONT PUMP IT YOUR SELF!
- Now get thoose Walkie talkie things and add it to your inventory
- Go to the forest and get a pair of sticks for your kite.
- Next go to the mine and ask Rory if he needs help
- Now you will need to fix it first move the the ine on the top of the left side down but first you need tomove the bottom one tp the left and move the other top one on the right to the down move the second to bottom waaaaay to the right and the move the top left one to the bottom and then make the steel point to the right.
- Now weld the the mine cart and make sure you fill in the cracks!
- Now put the trabsmiter in the cart.
- Go to the ski lodge and help the penguins find their chips one is on the stool uder the telephone one is in the window sill the ladder to the attic,sitting in the attic by the rocking pony by the typewritter on the table on the table by the record on a crate with a box, on a another crate between the couches
- Go to the hq and get the blueprints and then go to the ski lodge attic to get the rope hidden under the rug
- Put it toget her to make a kite
- Go to the ski hill to make a kite
- Next get a air pump and pump the duck and then put the gum on form the penguin in the plaza now let that float in the iceberg waters.
- Next go back to the hq to meet G and he will give you the binoculars
- Go to Herberts campground and put the cam in one of the tree
- Go back to the HQ
YOU NOW HAVE FINISHED MISSION 9!
Misson 10
- Go to the hq and talk to G, Rookie, Jet pack dude, and the director
- Rookie will blurt out to Herbert that theres a Golden puffle in the night club
- Now go in the box next to rookie and get the gadgets
- Go to the beach and help the jetback dude
- Go to the light house and get a barrel of Rockhopper’s Cream soda
- Give it to The jetpack Dude and then figure out the mesure cup heres it should be 4,4,0
- Go to the dock and ask the green penguin for a rope
- Go to the gift shop and ask him if you can help take the table,the box that box of things thst looks like eggs and take the clothes
- Next talk to Rookie and hook up the wires whith the gadget in G’s room
- Hook up the wires this is what it will look like:

11.Now Go to the night club and attach the rope to the trape next you need to click the lever and then open it an fix it bUT USE THE WRENCH! here is a pic:

- Next go to the town you will resive a phone call from Jet pack dude and then go to the dock to watch a faKE HEREBERT
- You will resaive a phone call from rookie then go to the night club there will be herbert now tkae the set the trap he will break out of it now take the Jetpack dudes jetpack and put it to the cage.
- WE HAVE CAPTURED HERBERT!
- Unfourtuatly Rookie sets him free ROOKIE YOU IDIOT!
YOU NOW HAVE FINISHED MISSION TEN!
Hope you like these cheats!
~Bike Boy93~ & ~Toronto
Note theese cheats list above about the tour guide answers and the psa answer are from and made by bikeboy 93 and toronto all credits goes to them please visit www.bikeboy93.wordpress.com
I hope theese cheats are helpfull it took m two days to do all this!
-Happypeop4
Im so sorry i disnt finish thios i ant mr incredibal!
lol! That rookie you idiot thing made me laugh! I screamed that when i first did the mission and my dad just laughed! Also if you move all the spotlights on to the solar pannel you can catch herbert but rookie stuff screws up. u have to admit hes a bit dumb!
i kno